This mod adds the option to buy a expansion for your Megaton house! Location Buy the 'House Expansion Key' at Moira Brown in the Craterside Supply! Install Extract all the files included into the Data folder of your Fallout 3 folder. Then go to the Data Files in the Launcher and check the 'houseexpansion.esp' option. Updates.
Here's a list of Fallout 3 mods I'm using at the moment. This is also the mod setup I'm using on my on YouTube. If you want to see these mods in action as I roleplay through F3. Fallout 3 Mods I UseThe are many Fallout 3 mod lists. This one is mine.I use mods to make F3 look better, make the game more challenging with the focus on roleplaying, realism and immersion, and to add new things to the game for me to use, discover and explore.The list is quite long, so check out the short ' at the end of the post for what I think are the best Fallout 3 mods (and thus, would always install when playing).Are you new to modding, modding Fallout 3 for the first time or otherwise need some advice on installing mods?.Latest Update: May 2013. BASE AND UTILITY MODSNexus Mod Manager- OK, not a mod, but this is the one I use to manage and install mods.- BOSS = A plugin load order optimiser for Morrowind, Oblivion, Skyrim, Fallout 3, Fallout: New Vegas and some other games too.- Sorts your mod load order (to make the mods work as intended).
CJBeitingsaid.Zemalf, let me second the comments of Anthony, below. I'm planning out a re-installation of FO3, and I'd like to make the game more stable using a lot of the patch files that people have created. FO3 Remastered looks a lot more up-to-date and concise than a lot of the the Unofficial Patches and such. Can you address how it was so much better than others that you chose to use it yourself? Furthermore, who made it? I'd like to get a copy, but of course it's gone from the Nexus. Is it archived anywhere else, as Ling's Finer Things was for a while when its author went off the Nexus?
Said.I don't know where FO3 Remastered is available if it's not in Nexus.I chose to use it, not because I thought it was better, but because I first found Blackened, which lead me to Remastered. FOIP is very good and works, but Blackened was new and maintained (and compatible with Remastered).Likewise, Remastered was new and still being developed, addressing new issues. As said, I don't think Remastered was better - In fact, I had more glitches (with quests) and such when I used it, so it is/was not better than Unofficial Patch + Error Fixes. CJBeitingsaid.Okay, let me ask you a question about installation, and versions, if you know.I'm going to want to use several popular mods, and I know there are a number of different patches out there designed to make them work together.So, if I am using: Project Beauty, Weapon Mod Kits, Mart's Mutant Mod, and FWE, can I:1. Use the FWE+MMM+PB patch from Blackened, and2. The WMK patch from FOIP?Is it possible to combine the Blackened and FOIP patches as long as they don't cover the same mods? Said.What do you mean not using?
I am using all the 'The Mergers' versions, including Enchanted Blood Textures - it's the 'FO3 Wanderers Edition - More Gore.esp' in my load order = FWE compatible Enchanted Blood = another reason use the merge version.With Realistic Interior Lighting the main reason for using The Mergers was that it was required by the Fallout Remastered when it was still available and I installed it, but also just because it's less.esp's - there's no such thing as 'only 4' with this many mods, they add up:).
Is there a play as a Super Mutant mod with missions that change accordingly? It would be even better if you could start as a normal, get vatted and come out huge and green and ready to round up some other normals for processing.
Lol!Get some dialogue writers with a little courage to help out with it. The goody two shoes SM’s would preach the virtues of transformation and evolution. The hard core SM’s would preach SM supremacy and round up the normals for experimentation, slavery, etc. They would carry heavy weapons, kick butt and be feared by the world.Remember how in Fallout 2, the anti mutant terrorist Jacob (the Chemist in broken hills) had dialogue responses that sounded like they were the Rainbow Patrol’s take on his beliefs?Don’t make that mistake with the dialogue.Jacob should have said much nastier things like “You actually like those monsters?” “They almost took over before. Why do you trust them now?” “You only look normal compared to a mutant.
No wonder you like them so much.”Other issues:Is there some specific reason that you don’t see exclusive groups of blacks or hispanics in the Fallout series? Did someone promise Black Isle and Bethesda that they would have very little bad publicity if they pushed a bunch of unrealistic kum bay yah style race mixing. You know, the kind that is so run of the mill on TV and in movies but is far less common and far less nice in real life? (If you live in a majority white area you probably don’t know how human non white people really are. You probably think of non whites as innocent angels who are victims of white racists.)In a hard edge video game that lack of realism is glarring and keeps a great chasm of distance between the game and plausible human to NPC interactions.The same reason that we can’t have a good ‘play as a Super Mutant plot line’, is the same reason we can’t have a good anti Mutant plot line; or a good racism vs.
Anti racism plot line. At least, not one where you could play as a Super Mutant or a racist and be serious about what you were doing.
You could raze towns, convert people to your cause, give speeches, etc.For a game that claims to be an adult role play/horror masterpiece it sure tucks tail and runs when serious topics like racial supremacy, mutant vs. Normal supremacy and child exploitation vs. Child protection come into play. Including those plot lines where you can be evil without apology would have made the role play as well as the fable told by the Fallout series much harder hitting and vividly real.It probably would have cost the creators their jobs though.I do love the Fallout series but it could be so much better if all perspectives were given an honest expose.
Good is good, evil is evil and in between is in between. Nobody snivels at your feet just because you hate their beliefs. If you ask them questions sometimes they tell you things that you don’t want to hear. Just a quick note to thank you for posting this Fallout 3 mods list. I didn’t even know some of these (like the ride-able animals mod) existed. Re: Wastelandtime’s comments, if you stop and think about it for a moment it becomes clear that in Fallout 3 the nuclear holocaust pretty much destroyed the preexisting social order and made ethnic differences irrelevant. Not to mention the fact that the existence of so many monsters including humanoid ones would increase the sense of “us versus them” (human beings versus monsters) and further decrease any residual ethnicity-based grudges.